sdark
Contents:
API Reference
sdark
Index
Index
A
|
B
|
C
|
D
|
F
|
G
|
H
|
I
|
K
|
L
|
M
|
N
|
O
|
P
|
Q
|
R
|
S
|
T
|
U
|
V
|
W
|
X
A
abbreviation (sdark.Stat property)
ac (sdark.Character property)
add() (sdark.Inventory method)
Alignment (class in sdark)
alignment (sdark.Character attribute)
(sdark.Deity attribute)
Ancestry (class in sdark)
ancestry (sdark.Character attribute)
Armor (class in sdark)
armor (sdark.Profession attribute)
armor() (sdark.Inventory method)
Attack (class in sdark)
attack_roll (sdark.Attack attribute)
attacks() (sdark.Character method)
B
Background (class in sdark)
background (sdark.Character attribute)
base_ac (sdark.Armor attribute)
C
cha (sdark.Character attribute)
CHAOTIC (sdark.Alignment attribute)
Character (class in sdark)
CharacterSheet (class in sdark)
choices (sdark.TalentChoice attribute)
clamp() (in module sdark)
CLOSE (sdark.Range attribute)
coins (sdark.Money property)
con (sdark.Character attribute)
cost (sdark.Gear property)
cp (sdark.Money attribute)
D
damage (sdark.Weapon attribute)
damage_roll (sdark.Attack attribute)
Deity (class in sdark)
deity (sdark.Character attribute)
description (sdark.Background attribute)
(sdark.Deity attribute)
(sdark.Talent attribute)
dex (sdark.Character attribute)
dice (sdark.Table attribute)
F
FAR (sdark.Range attribute)
FEMALE (sdark.Gender attribute)
finesse (sdark.Weapon attribute)
free_to_carry (sdark.Gear attribute)
frequency (sdark.Language attribute)
from_ranged_value() (sdark.Row class method)
G
Gear (class in sdark)
gear_slots (sdark.Character property)
Gender (class in sdark)
gender (sdark.Character attribute)
Grip (class in sdark)
grip (sdark.Weapon attribute)
H
has_dex_mod (sdark.Armor attribute)
hp (sdark.Character attribute)
hp_per_level (sdark.Profession attribute)
I
intel (sdark.Character attribute)
Inventory (class in sdark)
inventory (sdark.Character attribute)
is_two_handed (sdark.Weapon property)
is_versatile (sdark.Weapon property)
K
kind (sdark.Gear property)
L
Language (class in sdark)
languages (sdark.Ancestry attribute)
(sdark.Character attribute)
LAWFUL (sdark.Alignment attribute)
level (sdark.Character attribute)
(sdark.Spell attribute)
loading (sdark.Weapon attribute)
M
make_mod() (in module sdark)
MALE (sdark.Gender attribute)
mastered_weapons() (sdark.Character method)
max_hp_at_first_level (sdark.RollHP attribute)
MELEE (sdark.WeaponMode attribute)
mod (sdark.Stat property)
mod_value() (in module sdark)
mode (sdark.Attack attribute)
(sdark.Weapon attribute)
module
sdark
Money (class in sdark)
N
name (sdark.Ancestry attribute)
(sdark.Background attribute)
(sdark.Character attribute)
(sdark.Deity attribute)
(sdark.Gear attribute)
(sdark.Language attribute)
(sdark.Profession attribute)
(sdark.Spell attribute)
(sdark.Stat property)
(sdark.Talent attribute)
NEAR (sdark.Range attribute)
NEUTRAL (sdark.Alignment attribute)
O
ONE_HANDED (sdark.Grip attribute)
P
pick() (sdark.Table method)
Profession (class in sdark)
profession (sdark.Character attribute)
properties (sdark.Armor attribute)
Q
qty (sdark.Gear attribute)
R
random_character() (in module sdark)
Range (class in sdark)
range (sdark.Attack attribute)
(sdark.Weapon attribute)
RANGED (sdark.WeaponMode attribute)
remove() (sdark.Inventory method)
render() (sdark.CharacterSheet method)
reroll_if_no_stat_is_14_plus (sdark.RollStats attribute)
roll() (sdark.Table method)
roll_with_advantage() (in module sdark)
roll_with_disadvantage() (in module sdark)
RollHP (class in sdark)
RollStats (class in sdark)
Row (class in sdark)
rows (sdark.Table attribute)
S
sdark
module
simplify_mods() (in module sdark)
Slots (class in sdark)
slots (sdark.Gear property)
(sdark.Inventory property)
Spell (class in sdark)
spells (sdark.Character attribute)
Stat (class in sdark)
stren (sdark.Character attribute)
T
Table (class in sdark)
Talent (class in sdark)
talent (sdark.Ancestry attribute)
TalentChoice (class in sdark)
talents (sdark.Character attribute)
(sdark.Profession attribute)
thrown (sdark.Weapon attribute)
title (sdark.Character property)
total_weight (sdark.Table property)
TWO_HANDED (sdark.Grip attribute)
U
unit (sdark.Gear attribute)
unit_cost (sdark.Gear attribute)
unit_slots (sdark.Gear attribute)
V
value (sdark.Row attribute)
(sdark.Slots attribute)
W
Weapon (class in sdark)
weapon (sdark.Attack attribute)
(sdark.WeaponMastery attribute)
WeaponMastery (class in sdark)
WeaponMode (class in sdark)
weapons (sdark.Profession attribute)
weapons() (sdark.Inventory method)
weight (sdark.Row attribute)
who_speaks_it (sdark.Language attribute)
wis (sdark.Character attribute)
with_dice_and_ranges() (sdark.Table class method)
with_ranges() (sdark.Table class method)
with_values() (sdark.Table class method)
without_values() (sdark.Table method)
X
xp (sdark.Character attribute)
xp_to_level_up (sdark.Character property)